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sokmoh
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Join date : 2012-02-14

 Lesson 22: Building a SpellCaster deck good tips to use.	 Empty
PostSubject: Lesson 22: Building a SpellCaster deck good tips to use.     Lesson 22: Building a SpellCaster deck good tips to use.	 Icon_minitimeThu Feb 16, 2012 5:56 pm

Spellstone Sorcerer Karood gives Spellcaster Duelists a new way to disrupt Graveyard based combos. Whenever a monster other than Karood activates its effect, Karood gets a Spellstone Counter (it can only have 1 on it at a time) and its DEF goes up to 2200. Also, once per turn you can remove a Spellstone Counter from your side of the field to remove 1 of your opponent’s cards in their Graveyard from play. If you’re playing against Plant Synchro or Quickdraw Dandywarrior you’ll want to get rid of Dandylion, Infernities don’t want to see their Infernity Archfiends get removed, and Monarch Decks have a difficult time doing anything if they don’t have a Treeborn Frog in the Graveyard.
Karood can get rid of your opponent’s combo pieces.

Karood can get rid of your opponent’s combo pieces.

Spellstone Sorcerer Karood’s Spellstone Counters aren’t the same thing as Spell Counters, so you won’t be able to combine them with Magical Citadel of Endymion or Tempest Magician. You will be able to combine them with Powersink Stone, a Continuous Trap from Starstrike Blast that acts like a Skill Drain that can turn on and off each turn. Whenever a monster effect is activated, Powersink Stone gets a Spellstone Counter (max. 2). When it has 2, the effects of all face-up monsters are negated, and they can’t be activated either. That means that cards like Exiled Force and Stardust Dragon can’t dodge Powersink Stone like they’d be able to if Skill Drain was in play. It also means you can do some clever things with Karood.
Both cards can work together to generate lots of counters at once.

Both cards can work together to generate lots of counters at once.

Spellstone Sorcerer Karood can set up some interesting combos with Powersink Stone when they’re both face-up on the field. When a monster effect is activated both cards will get a Spellstone Counter. From here you can use Karood’s effect to remove a counter from Powersink, and then remove a card from play. Spellstone Sorcerer Karood’s effect to remove a counter is a cost, so when you activate it while Powersink Stone only has 1 Counter on it, Powersink will go back to having 0 counters before going back to 1 instead of first going up to 2 and negating Karood’s effect. Unlike Powersink Stone, Spellstone Sorcerer Karood gets to keep its Counter once your turn ends, so it gets to keep its 2200 DEF throughout your opponent’s turn!

Powersink Stone and Spellstone Sorcerer Karood work together in a way unlike many cards we’ve seen before, and you’ll find plenty of other unique and interesting cards in your packs at the Starstrike Blast Sneak Peek on November 6th and 7th!

At the recent SHONEN JUMP Championship in Los Angeles we revealed 4 of the World Premiere cards from the upcoming Absolute Powerforce booster pack set. With less than 2 weeks to go until the Sneak Peek, we thought it would be cool to show you some more World Premiere cards that you might find in your packs on February 6th and 7th. First up is “Alchemist of Black Spells”:

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“Alchemist of Black Spells” is a Level 4 Spellcaster with 1200 ATK, 1800 DEF, and this effect: “Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place a Spell Counter on a face-up card you control that you can place a Spell Counter on.”

“Alchemist of Black Spells” is perfect for any Spellcaster Deck that needs a lot of Spell Counters. Many of the best Spellcaster monsters and the Spell and Trap Cards that go with them require Spell Counters in order to do their thing, and “Alchemist of Black Spells” can provide 1 free Spell Counter every turn. Just change him to Attack Position manually, then use his effect to get a Spell Counter and shift him back to Defense. You can even shift him to Attack Position in Main Phase 1, attack with him, then use his effect and shift back to Defense in Main Phase 2.

Two of the best cards to put Spell Counters on are “Arcanite Magician” and “Tempest Magician.”

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“Arcanite Magician” gains 1000 ATK for every Spell Counter on it, so each turn your “Alchemist of Black Spells” will make it 1000 points stronger. You can also remove Spell Counters from your side of the field to destroy cards your opponent controls. “Arcanite Magician” is from Crimson Crisis.

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“Tempest Magician” lets you damage your opponent by removing every Spell Counter from the field. The more Spell Counters you remove, the more damage “Tempest Magician” deals, so making lots of Spell Counters with “Alchemist of Black Spells” will help you defeat your opponent even faster. “Tempest Magician” is easily available in Stardust Overdrive Special Edition.

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“Crusader of Endymion” and “Alchemist of Black Spells” are like brothers. They both have effects that put Spell Counters on the field, but they both do it in a different way. “Crusader of Endymion” is a heavy hitting monster that you use to attack your opponent. Creating Spell Counters gives it more ATK for the turn. “Alchemist of Black Spells” is a defensive monster. You have to switch it to Defense Position to create the Spell Counter, but you can still use the effect even after you attack. If you have both of them on the field at the same time, you can create two Spell Counters every turn and make it hard for your opponent to fight back. “Crusader of Endymion” can be found in Stardust Overdrive.

If you’re looking to combine “Crusader of Endymion” and “Alchemist of Black Spells,” the best cards to go along with them are “Magical Citadel of Endymion” and “Arcanite Magician.” Both cards can hold an unlimited number of Spell Counters, and “Arcanite Magician” is especially good because it can destroy your opponent’s cards with its effect and open them up for direct attacks!

The Spellcaster’s Command Structure Deck has a lot of great cards that can help you make this ideal scenario a reality. “Magical Exemplar” is a Spellcaster-Type monster that uses Spell Counters to Special Summon Spellcasters from your hand or Graveyard. She also gains 2 Spell Counters every time either player uses a Spell Card. Combine “Magical Expemplar” with “Foolish Burial” from Turbo Pack 2 and 2 Spell Counters from anywhere, and you can create a card combo to search out and Summon any Level 4 or lower Spellcaster from your Deck!

The Trap Card “Magician’s Circle” lets you Special Summon a Spellcaster-Type monster from your Deck with 2000 ATK or less when a Spellcaster attacks. If you attack with either “Crusader of Endymion” or “Alchemist of Black Spells,” you can play this Trap Card to search the other one out of your Deck!

Even if you don’t manage to Synchro Summon “Arcanite Magician,” you can still Summon “Breaker the Magical Warrior” and use him to destroy your opponent’s Spell and Trap Cards. Breaker can only hold one Spell Counter at a time, but you can keep destroying your opponent’s Trap Cards, then attacking with Breaker and “Alchemist of Black Spells.” Then, shift “Alchemist of Black Spells” to Defense Position to power Breaker back up and allow your Alchemist to defend itself.

“Alchemist of Black Spells” is just one of the cool new Ultra Rare cards you might find at the Absolute Powerforce Sneak Preview. Keep checking back, because we’ll be previewing even more new cards soon!

Monster effects that activate from the hand are very difficult to stop, and your opponent will almost never see them coming. D.D. Crow is the popular right now, because it can remove key cards in the opponent’s Graveyard from play, shutting down the key combos of Decks in the process. Honest and Blackwing – Kalut the Moon Shadow give your monsters the ATK boost they need to take down stronger monsters, and Gorz the Emissary of Darkness can come out of nowhere to save you from defeat. Duelist Revolution has a monster called Effect Veiler, which can be sent from your hand to the Graveyard to negate the effects of one of your opponent’s face-up monsters.
Effect Veiler can negate cards in any Deck.

Effect Veiler can negate cards in any Deck.

During your opponent’s Main Phase, you can negate the effects of 1 of your opponent’s face-up monsters by sending Effect Veiler from your hand to the Graveyard. This stops most of your opponent’s big combos since several Decks rely on monster effects to win Duels. Against X-Sabers, you prevent XX-Saber Hyunlei from destroying your Spells and Traps, XX-Saber Faultroll from Summoning more monsters, and XX-Saber Gottoms from discarding cards from your hand. Against Infernities your opponent won’t get free cards from their Deck with Infernity Archfiend, and Infernity Doom Dragon won’t destroy your monsters. Frog OTKDecks are completely shut down if Substitoad’s effect is negated, and Frog Monarchs need to send Treeborn Frog to the Graveyard with Swap Frog’s Effect. Effect Veiler can negate cards in any Deck, making it a useful card to have in your hand at all times.
Negate Naturia Bamboo Shoot’s effect, then destroy it with your Spells and Traps!

Negate Naturia Bamboo Shoot’s effect, then destroy it with your Spells and Traps!

Effect Veiler also negates the Continuous Effects of your opponent’s monsters, so if your opponent controls a Jinzo you can negate its effect then destroy it with your Trap Cards! Naturia Bamboo Shoot is a powerful new card in Duelist Revolution that’s similar to Jinzo, but also prevents you from playing Spell Cards, and Effect Veiler is one of a select few cards that stops it from shutting your Deck down.

Just remember that the monster effects you negate with Effect Veiler will come back next turn. Another cool thing about Effect Veiler is that if an Effect Monster has to Tribute itself to activate its effect, that effect will be negated since it was initially activated on the field! This stops the effects of several cards, such as Stardust Dragon, Lonefire Blossom, Test Tiger and Infernity Mirage (if you can catch them before they’re Tributed!).

Just remember that Effect Veiler can only target monsters while they’re on the field, so if they’re Tributed as soon as they’re Summoned, you won’t have a chance to select them as target for Effect Velier’s effect. Also, Effect Veiler can only negate effects that activate on the field, so you won’t be able to stop XX-Saber Darksoul and Sangan from giving your opponent free cards.
Magical Exemplar can Special Summon Effect Veiler, setting you up for an easy Level 5 Synchro Summon.

Magical Exemplar can Special Summon Effect Veiler, setting you up for an easy Level 5 Synchro Summon.

Effect Veiler’s also a Tuner, so it’s just as useful on the field as it is in your hand. With 0 ATK and DEF you can add it from your Deck to your hand with Sangan, and you can Special Summon it from your Deck with One for One since it’s a Level 1 monster. It’s also a LIGHT monster, so you can Special Summon it with Shining Angel, give it an ATK boost with Honest, and return it to your hand from the Graveyard with Beckoning Light, ready to be discarded again. As a Spellcaster it can be Special Summoned with Magical Exemplar for a quick Level 5 Synchro Summon, and also works well with cards like Apprentice Magician, Arcane Barrier and Magical Dimension in a Spellcaster Deck.

Effect Veiler can fit into a lot of Decks, and its simple and useful effect makes it a solid addition to any Duelist’s Side Deck. Be on the lookout for it
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